
I’m sorry but if you seriously didn’t see that coming then you must be new to concept of video game story writing. The story has four separate endings, these could be classed as two ‘good’ and two ‘bad’ endings because of how the women dies. This means that there’s a lot of sitting around doing nothing if you’re not very good with puzzles. That’s not the worst thing about the mini-games however, the worst thing is that if it goes wrong (a Hardware Crack for example) and you know there’s nothing you can change to fix it you simply have to wait for the timer to expire because there’s no reset command. The System Override is less of a game and more of continuous mash of the A button (or equivalent) until you clear a path to the end.ĭuring the mini-games you will occasionly hear one of a few one liners that the computer has to say, these are truly horrible attempts at humour that play on much funnier things with lines involving cake (Portal) and the line “I’m afraid I can’t do that” (2001: A Space Oddesy). The Trace Route is almost a combination of Blur and Snake, it’s a race to the end with other balls of light trying to stop you or beat you there. The Hardware Crack game is a simple connect the lasers, this starts off easy with you only having to connect green to green and red to red but later on the combination of red and green to make yellow increases the difficulty and annoyance levels. During the first play through of the story some of these may be quite tricky, but if you go for all the endings and play through multiple times they become much easier due to the accumulation of equipment and upgrades. The mini-games are Hardware Crack (connect the lasers, the biggest pain), Trace Route (basically an advanced form of Snake) and System Override (the logical opposite of a tower defense game). Ignition revolves around the use of three different mini-games and a pick your own adventure style storyline.

Ignition is a puzzle game based in the Dead Space universe and it’s very puzzling why it exists at all, after all how often do think of badly animated comic book style puzzle games when you think of Survival Horror? Dead Space was a game that took me a long while to get into, but once I actually sat down and played it I enjoyed it very much – on reflection I’d much rather be reviewing that right now.
